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In response to a user manipulation, content is quickly rendered from the pre-rendered content and based on the user's manipulation. The first conventional technique pre-renders all content that is potentially viewable through a manipulated viewport of an application interface. DETAILED DESCRIPTIONīefore fully describing these techniques and apparatuses for predictive tiling, this document describes two conventional techniques.
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9 illustrates an example device in which techniques for predictive tiling can be implemented. 8 illustrates an example method for predictive tiling in part from a perspective of an application responsible for rendering content in an application interface.įIG. 7 illustrates the total content of a news article and viewport and thresholds at a current, intermediate, and final location in the total content.įIG. 6 illustrates a gesture made to an application interface through a touch-screen display and received at viewport.įIG. 5 illustrates, for an example image, total content, a viewport, a threshold, and tiles of the total content.įIG. 4 illustrates an example method for predictive tiling.įIG. 3 illustrates an example embodiment of the remote provider of FIG. 2 illustrates an example embodiment of the computing device of FIG. 1 illustrates an example system in which techniques for predictive tiling can be implemented.įIG. The same numbers are used throughout the drawings to reference like features and components:įIG. BRIEF DESCRIPTION OF THE DRAWINGSĮmbodiments for predictive tiling are described with reference to the following drawings. Techniques and/or apparatuses for predictive tiling are also referred to herein separately or in conjunction as the “techniques” as permitted by the context. This summary is not intended to identify essential features of the claimed subject matter, nor is it intended for use in determining the scope of the claimed subject matter. This summary is provided to introduce simplified concepts for predictive tiling that are further described below in the Detailed Description. By so doing, these techniques enable fast manipulation of content without unduly impacting drawing resources. These techniques predict tiles of content to pre-render so that an application will be ready to render content quickly in response to a user manipulation. This document describes techniques and apparatuses for predictive tiling. Conventional techniques for handling gestures, however, often provide a poor user experience or use too many drawing resources. These gestures permit zooming in or out of a map, panning through a list, and rotating a picture, to name just a few. Gestures permit users to manipulate content within application interfaces.